The customization is very in-depth, unlike Armored Core. For example, since Chromehounds had already shipped in Japan and Europe prior to North America, players in those regions couldn’t access the multiplayer portion for several days leading up to the North American launch. You choose a side and everything you do helps that side to victory. However, with the servers now being down I miss you, Chromehounds Would give an 8 or so for the Multi. The game is set in an alternate universe where mechanised HOUNDs a kind of mecha battle for control of Neroimus, a fictional region somewhere near the Black Sea. These nations are respectively based on America, Russia, and the Middle East, and Chromehounds sometimes does a pretty good job of getting you to feel emotionally invested in their different perspectives.
|License:||For Personal Use Only|
|iPhone 5, 5S resolutions||640×1136|
|iPhone 6, 6S resolutions||750×1334|
|iPhone 7, 7 Plus, 8, 8 Plus resolutions||1080×1920|
|Android Mobiles HD resolutions||360×640, 540×960, 720×1280|
|Android Mobiles Full HD resolutions||1080×1920|
|Mobiles HD resolutions||480×800, 768×1280|
|Mobiles QHD, iPhone X resolutions||1440×2560|
|HD resolutions||1280×720, 1366×768, 1600×900, 1920×1080, 2560×1440, Original|
The customization is very in-depth, unlike Armored Core.
Chromehounds for Xbox Reviews – Metacritic
Operating the hounds is a breeze. Log in to finish rating Chromehounds. Archived from the original on 26 May The neighbouring nations of Morskoj and Tarakia denounce the action as aggressive and all 3 nations prepare for war. At the same time, the online multiplayer portion of this game, while absolutely the highlight of the package, is fairly dense, even if all you want is chromehunds jump into combat. Later that night, one of the friends from the day before got on and showed me the ropes.
For what it’s worth, Chromehounds’ single-player mode at least is up front about the fact that chromebounds really just a series of story-driven training missions and combat scenarios designed to familiarize you with different hound roles.
But they don’t matter that much, outside of the fact that they’re responsible for starting the Neromius war. Shortly after my recruitment, we got all of our Call of Duty friends playing. Of course, how the war turns out is up to the playersand thus, the story of the war is reset every so oftenso that new players can join in.
The whole Neroimus War premise is essentially a fictionalized ladder-matching system, allowing player teams of similar skill to go up against each other, and fostering competitive teamwork within teams. Every day winners are chosen randomly and the bidding begins again. From that chromehoknds on, players were only able to access the offline mode. Chromehounds offers nothing especially ‘next-gen’ to the mech genre and, apart from its in-depth customisation and online squad aspect, it really emerges as a distinct disappointment.
The Xbox Live portion of the game is the real meat of the experience.
Chromehounds – Wikipedia
My most memorable time in Chromehounds was against human controlled opponents, the rarest kind of online matches, most were against bots. There are six discrete “role types” in the game: But the stories are just too short, and chromeounds missions too straightforward, to make the single-player portion of Chromehounds particularly compelling overall.
Your mech just needs a base, a cockpit, chromeounds a generator, and the game lets you easily snap these pieces together almost like a jigsaw puzzle. At least there’s something to the story. An area belongs to the country which has the most capture points in its chrmehounds. The player takes the role of an unnamed mercenary from Rafzekael who, over the course of six campaigns, becomes familiar with the various HOUND archetypes.
I joined a party with them and they were speaking tactically about map grids and radio towers so I asked them what was up. I was first introduced to Chromehounds by a few friends I played Call of Duty with back in high chromehkunds. We freaked out, months of playing and trying to come up with strategies and chromehoumds builds led to us defeating our first human opponents.
You can easily spend hours building the perfect hound.
An extremely fun and addictive game. In addition to supporting both cooperative and competitive online modes, the game offers thousands of upgrade options, which effect both the look and performance of player mechs. The single-player mode consists of six different story arcs, one for each role type.
Following the constant skirmishing between nations, the Kingdom of Sal Kar beings to feel threatened. Players expecting a conventional mech sim may be put off by the relative simplicity of the combat and will probably wish that there were more to the single-player portion of the game, especially since the story sets up a compelling conflict.
All this publication’s reviews Read full review. In each story you play as a mercenary serving under one of the three nations occupying the region of Neroimus.
This is one of the several reasons why the single-player portion of the game is pretty disappointing and not worth the price of admission taken on its own.